![]() Then in Xcode open the project and set the team on the 'General' tab. You can open the project in Xcode using the command below: ember cdv:open Xcode needs this to be able to sign the code. ember cdv:platform add iosīefore being able to build the application, we need to open Xcode and select the development team. Now we are ready to setup the platforms for deploying. ![]() The image should have a background filling the entire area, and icons/text should be kept to the ‘safe area’ box. You should download the splash SVG template provided by Isle of Code at. The splash image has to support a lot of different screen sizes. Splashes will be resized and added to ther project. And that's it for icons.įor the splash, place your SVG file at ember-cordova/splash.svg and run ember cdv:make-splashes. To setup the icon for the app, save you SVG logo to ember-cordova/icon.svg. Ok, I'll admit it, this part might take a bit more time if you don't have SVGs ready to go. Let's proceed to add the icon & splash screen. LocationType: 'hash', // default was 'auto'Īll set here. Make it look like the following: rootURL: '', // default was '/' Let's modify the rootURL and locationType in config/environment.js. Then we need to change the default Ember config a bit to support Cordova. It should look something like for us it is -awesome-app. ![]() Next, we edit the ember-cordova/cordova/config.xml and set up a proper identifier for your app replacing the generated one. We have just created the basic Ember project with Cordova included. Below you can copy paste the relevant commands. This guide assumes you are on MacOS and have the following basics set up already.įirst, let's setup the project and proceed to install some basics. Thanks to Ember Cordova project by Isle of Code, it has become super easy to build hybrid mobile applications using Ember and Cordova. This is a quick guide for going from zero to a working app with all the bells and whistles like livereload, app icons and splash screens setup in about 5 minutes. ![]()
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